Snake Online

Built by gamers, for gamers.

Snake Online started as a love letter to the games we grew up with — and became the .io battle arena we always wanted to play.

OUR MISSION

Our mission

Make competitive multiplayer feel effortless on any device, in any language, anywhere on Earth.

WHAT WE STAND FOR

What we stand for

Fair Play

Zero pay-to-win. Every skin is cosmetic. Skill decides the leaderboard.

Player First

We ship updates the community asks for — not the ones spreadsheets demand.

Performance

60 FPS on a 5-year-old phone. Because lag is unacceptable.

OUR JOURNEY

From hack week to 5 million players

2023

First commit

Two engineers, one prototype, one shared dream of Snake reborn for the .io era.

2024

Soft launch

Open beta in Turkey, Brazil, and Indonesia. 100K players in the first week.

2025

Global launch

Apple App Store + Google Play global release. Hits 1M MAU in 90 days.

2026

You are here

Crossing 5M players. 200+ skins. 14 languages. The arena keeps growing.

THE STUDIO

A small team. Big arena.

Six humans across four time zones. We use our own avatars. Hi.

Founder · Code
M.
Founder · Code
Game Design
A.
Game Design
Art Direction
E.
Art Direction
Backend
B.
Backend
Community
S.
Community
Localization
L.
Localization